Games and economic decisions WS-EK-GiDE
The subject matter of games and economic decisions includes the following issues:
1. Game theory (Nash theorem, Neumann theorem, games and linear programming)
2. Co-operative games (classification of games, representation theorem, Shapley's value, KKNS theorem)
3. Making decisions (essence of decisions, decision-making processes, decision-making conditions, information in the decision-making process)
4. Policy options and its evaluation (option as a subject of choice in the decision-making process, criterion for assessment of variants, evaluation and assessment models)
5. Gamestroming (use of business games for innovators)
6. Behavior in business games
(in Polish) E-Learning
(in Polish) Grupa przedmiotów ogólnouczenianych
Subject level
Learning outcome code/codes
Type of subject
Course coordinators
Learning outcomes
K_W05 knows the tools used for selected types of economic research and knows what purpose they serve. S1A_W06
K_W06 knows and understands the relationship between economics, the economy and their environment, including the types of social ties and the rationality they govern, and the genesis of their historical evolution S1A_W04
S1A_W09
K_W08 Has basic knowledge about the use of modern information and communication technologies in economics including data acquisition methods and techniques S1A_W06
K_W01 has basic general knowledge in the field of economics and related sciences and their place in the social sciences and relations to other sciences S1A_W01
K_W02 Has basic knowledge in microeconomics and macroeconomics at basic level S1A_W01
Assessment criteria
2 (nds) - lack of knowledge of the fundamentals of game theory, lack of skills in using economic games and gamestroming;
3 (dst) - basic knowledge in game theory, basic skills in using games and economic strategies in the economy;
4 (db) - good knowledge of game theory, knowledge and ability to use games and strategies for economic analysis, good knowledge of gamstroming;
5 (bdb) - very good ability to use the tools of game theory methods for economic analysis, high skill gamstroming
Practical placement
During the traineeship, the student should use the knowledge of the subject matter. The type of business entity and institution, the scope of duties, the activities carried out, the tasks entrusted to the student for performance during the apprenticeship should be correlated in key issues with the subject matter.
Bibliography
1. J.D. Williams, a perfect strategy. Introduction to game theory, Ed. Omega, Warsaw;
2. Staffin, Toeria Games, PWN Publishing House, Warsaw;
3. M. Malawski; A. Wieczorek; H. Sosnowska; Competition and Cooperation Theory of Games in Economics and Social Sciences. Wydawnictwo Naukowe PWN, warsaw, 2004;
4. D. Gray, S. Brown, J. Macanufo; Gamestorming, Wyd.ABC, Warszawa 2013.
Additional information
Additional information (registration calendar, class conductors, localization and schedules of classes), might be available in the USOSweb system: